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	<title>Bytewire &#187; kill system</title>
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	<description>Born to Game</description>
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		<title>Street Crime Gangster Game &#8211; Balancing and Kill Fixes</title>
		<link>http://www.bytewire.co.uk/2009/02/25/street-crime-gangster-game-balancing-and-kill-fixes/</link>
		<comments>http://www.bytewire.co.uk/2009/02/25/street-crime-gangster-game-balancing-and-kill-fixes/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 17:32:14 +0000</pubDate>
		<dc:creator>Dave Heward</dc:creator>
				<category><![CDATA[Street Crime]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[bullet factory production]]></category>
		<category><![CDATA[game balancing]]></category>
		<category><![CDATA[kill system]]></category>

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		<description><![CDATA[Over the last week or so we have been watching over street crime and noticed a huge overload of bullets in the system. This is mainly due to a small drop in players and the city bullet factories producing far too many bullets per day for the amount of players that they serve.]]></description>
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